Port City 2.0: A Town That Breaks
Every building in the rebuilt harbor town is made to break, and a 30-tonne titan crab is the first thing to test it.

"When titans fall, the real work begins."
An introduction to the mechanical systems and vision behind Kaiju Gut Truck.
When a titan falls, somebody has to clean it up. Kaiju Gut Truck puts you in the suit of an independent contractor working jobs for Kaiju Gut Truck, a private company that turns fallen kaiju into product. The truck takes the haul. You go into the mess.
Every kaiju is a body you can dig through: hide, fat, muscle, bone and organs, each wanting the right head on your plasma cutter. A bio-scanner maps what's buried inside, and the valuable parts pay far more when they come out intact. Pay is what you recover, less what you destroy.
Danger complicates the cleanup. Parasites nest in the carcass, a titan crab comes ashore to feed, and a rival salvage outfit's drones try to rob your tank. Jobs start in Port City, a harbor town where a titan came down in the streets, in rain, fog, dusk and night shifts; a suburb, an underground cavern and a mountain town are in development. Co-op for up to four players is planned after the first playtests.
Design goals and prototype systems being explored for depth and physical consequence.
A fully diggable body with real anatomy under the hide. Four cutter heads: one for meat, one for bone, one gentle enough for delicate specimens, and a hot one that cauterizes and scares off drones.
The bio-scanner shows the organs and specimens buried in the carcass. Intact, they're worth a fortune. Burn through one and the company deducts it.
Hide ticks, rib skitterers and worse nest inside the kaiju and wake when you cut too close. A titan crab walks the town, and SCAVCO drones want your haul.
The premier site: Port City, its streets, docks and supermarket car park, with rain, fog, dusk and night shifts that change how every job plays. A suburb, an underground cavern and a mountain town come next.
Captured in the pre-alpha build on the game's own job sites, in its own weather and light.














Gameplay footage will be shared when the project reaches a stage that accurately represents the intended experience.

Gameplay footage will be shared when the project reaches a stage that accurately represents the intended experience. Follow our devlog for development progress and prototype updates.
Behind-the-scenes engineering and design deep dives for Kaiju Gut Truck.
Every building in the rebuilt harbor town is made to break, and a 30-tonne titan crab is the first thing to test it.
A new name, the first real screenshots, and a closed playtest on the way.
What does hazardous bio-salvage actually look like when the battle is already over? Exploring the design challenges of carcass stabilization, containment, and cutting tools.
Join the Summonwill Gaming community for early playtest announcements, development logs, and feature showcases.